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Deviation Actions
Meh, I know my activity hasn't been bustling on this gallery recently. What with a new job presenting a busier schedule than what I've had before, the time to create hasn't always been there. I've naturally been doing a lot of brainstorming, particularly in the universe where planet Kheji exists. You know, the world where these sorts of folks live:
I've been trying to flesh out their world and the story they all play a part in while Graphite is trying to get his own life adjusted elsewhere.
Other than that, all I can really show for myself are some YouTube videos featuring game music you probably never heard before. So...I hope you can at least enjoy that.
In the meantime I'll see if I can get more stuff out there for you to look at. Considering there are holidays approaching I'd hope something out there will help build up some drive as well as inspiration.
-- Malamite Ltd.
I've been trying to flesh out their world and the story they all play a part in while Graphite is trying to get his own life adjusted elsewhere.
Other than that, all I can really show for myself are some YouTube videos featuring game music you probably never heard before. So...I hope you can at least enjoy that.
In the meantime I'll see if I can get more stuff out there for you to look at. Considering there are holidays approaching I'd hope something out there will help build up some drive as well as inspiration.
-- Malamite Ltd.
It stopped.
It's been a while since I posted art here. Even longer since it's been steady. A lot's been going on over the last few years...I don't really feel like going over any details. What matters is how it's how it's been affecting my artistic productivity. In short, I'm just not feeling it anymore. I've had a lot of ideas, a lot of little universes full of characters and stories that I really wanted to build something out of. They were all fun to imagine, but being able to present them in a way that would mean something to more than just me has been challenging. That imagination of mine is hyperactive, spinning yarns so fast a story seemed practically over and done before a word was ever put on paper. And I had attempted to to divulge aspects of what the stories were about through art of the characters. Geez, some of the descriptions were insanely wordy. Anyway, I had done that for quite a long time--according to deviantART, over 15 years. And over all that time I introduced a lot of
It stopped.
It's been a while since I posted art here. Even longer since it's been steady. A lot's been going on over the last few years...I don't really feel like going over any details. What matters is how it's how it's been affecting my artistic productivity. In short, I'm just not feeling it anymore. I've had a lot of ideas, a lot of little universes full of characters and stories that I really wanted to build something out of. They were all fun to imagine, but being able to present them in a way that would mean something to more than just me has been challenging. That imagination of mine is hyperactive, spinning yarns so fast a story seemed practically over and done before a word was ever put on paper. And I had attempted to to divulge aspects of what the stories were about through art of the characters. Geez, some of the descriptions were insanely wordy. Anyway, I had done that for quite a long time--according to deviantART, over 15 years. And over all that time I introduced a lot of
It stopped.
It's been a while since I posted art here. Even longer since it's been steady. A lot's been going on over the last few years...I don't really feel like going over any details. What matters is how it's how it's been affecting my artistic productivity. In short, I'm just not feeling it anymore. I've had a lot of ideas, a lot of little universes full of characters and stories that I really wanted to build something out of. They were all fun to imagine, but being able to present them in a way that would mean something to more than just me has been challenging. That imagination of mine is hyperactive, spinning yarns so fast a story seemed practically over and done before a word was ever put on paper. And I had attempted to to divulge aspects of what the stories were about through art of the characters. Geez, some of the descriptions were insanely wordy. Anyway, I had done that for quite a long time--according to deviantART, over 15 years. And over all that time I introduced a lot of
Post-Kazuya
So the presentation had ended, and the character arrives tomorrow. How close was I in my assumptions?... * I was incorrect about "Attack 1 and Attack 2," for the most part. Most B moves are considered Specials, with the exception of the "Spinning Demon to Left Hook," which incorporates the Shoryuken input and B. And the Skoryuken maneuver is accompanied by DF, Down, DF (I'm not sure if it is also a real Street Fighter input). But the use of all cardinal directions for attacks, at least on the ground, was spot on; there is a back-ground, as well as two diagonal back-grounds. * Those aforementioned Specials used the Devil form, in addition to the other moves I mentioned before. The Devil Blaster, as it's apparently called, is just B rather than A+B. But as assumed, it's not the primary mechanic so much as it's added flair. * Rage is indeed the special mechanic: a once-per-stock status incorporating an attack boost and the Rage Drive (I mistakenly named it a Rage Art). Apparently
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Comments1
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Well, to be fair, August wasn't exactly the best month in our particular line of work to get any of our own work done. I mean, I can describe it with one simple sentence. Back to school sucks!